A B C D E F G H I J K L M N O P R S T U V W X Y _

M

MAX_VALUE - Static variable in class dip.process.OrderState
NOTE: 'max' values start at an arbitrarily high value (something that is so large that it could never occur in a game) and move down.
MAYBE - Static variable in class dip.process.Tristate
 
MESSAGE - Static variable in class dip.gui.MessageMenuHandler
 
MESSAGE_PRESS_PROPERTIES - Static variable in class dip.gui.MessageMenuHandler
 
MESSAGE_PRESS_VIEW - Static variable in class dip.gui.MessageMenuHandler
 
MESSAGE_PRESS_WRITE - Static variable in class dip.gui.MessageMenuHandler
 
MID - class dip.net.message.MID.
An Message Identifier, which identifies a sender or recipient of a message.
MID(String, String) - Constructor for class dip.net.message.MID
Create an MID
MID(Power, String) - Constructor for class dip.net.message.MID
Create an MID
MIN_VALUE - Static variable in class dip.process.OrderState
MINIMUM value for a strength.
MODE_EDIT - Static variable in class dip.gui.ClientFrame
Edit Mode: units/ownership/etc. may be changed in this mode.
MODE_NONE - Static variable in class dip.gui.ClientFrame
"None" Mode: no World object is active
MODE_ORDER - Static variable in class dip.gui.ClientFrame
Order Mode: orders may be entered in this mode.
MODE_REVIEW - Static variable in class dip.gui.ClientFrame
Review Mode: Orders from previous turns (or if game has ended) may be reviewed in this mode.
MOVEMENT - Static variable in class dip.world.Phase.PhaseType
Movement PhaseType
MOVE_ORDER_HEADER - Static variable in class dip.judge.parser.JudgeOrderParser
Header for recognizing the movement order block
Map - class dip.world.Map.
A Map is a list of Provinces and Powers, and methods for obtaining and parsing these Provinces and Powers.
Map(Power[], Province[]) - Constructor for class dip.world.Map
Constructs a Map object.
MapException - exception dip.gui.map.MapException.
 
MapException() - Constructor for class dip.gui.map.MapException
Constructs a new exception with null as its detail message.
MapException(String) - Constructor for class dip.gui.map.MapException
Constructs a new exception with the specified detail message.
MapException(String, Throwable) - Constructor for class dip.gui.map.MapException
Constructs a new exception with the specified detail message and cause.
MapException(Throwable) - Constructor for class dip.gui.map.MapException
Constructs a new exception with the specified cause and a detail message of (cause==null ?
MapGraphic - class dip.world.variant.data.MapGraphic.
 
MapGraphic(String, boolean, String, String, String, String) - Constructor for class dip.world.variant.data.MapGraphic
Constructs a MapGraphic object.
MapMetadata - class dip.gui.map.MapMetadata.
Extracts map information, and SVG Elements, from the SVG file.
MapMetadata(MapPanel, SymbolPack, boolean) - Constructor for class dip.gui.map.MapMetadata
Create a MapMetadata Object, by parsing the SVG placement id group metadata If supressPlacementErrors are suppressed, using the appropriate boolean flag, only valid parsed placement data will be used.
MapMetadata.InfoEntry - class dip.gui.map.MapMetadata.InfoEntry.
Stores coordinate information for Symbol placement within a province.
MapMetadata.InfoEntry(Point2D.Float, Point2D.Float, Point2D.Float) - Constructor for class dip.gui.map.MapMetadata.InfoEntry
Create an InfoEntry object; if directional coasts, use setCoastMapings as well.
MapMetadata.SymbolSize - class dip.gui.map.MapMetadata.SymbolSize.
Textual width/height of a symbol, as valid SVG dimensions.
MapMetadata.SymbolSize(String, String, float, Element) - Constructor for class dip.gui.map.MapMetadata.SymbolSize
Create a SymbolSize element Throws an exception if the value cannot be parsed, contains a "%" sign (cannot be relative), or, the units (if present) are different between the width and height attributes (e.g., "px" and "cm").
MapPanel - class dip.gui.map.MapPanel.
The Main Map display component.
MapPanel(ClientFrame) - Constructor for class dip.gui.map.MapPanel
Creates a MapPanel
MapPanelSVGAction - class dip.gui.map.MapPanelSVGAction.
Actions for SVG, including: Print Exporting: JPG Exporting: PNG Exporting: SVG Exporting: PDF Takes care of error handling--errors go to a popup dialog.
MapPanelSVGAction.Export - class dip.gui.map.MapPanelSVGAction.Export.
Implements basic exporting
MapPanelSVGAction.Export(MapPanel, Transcoder, SimpleFileFilter) - Constructor for class dip.gui.map.MapPanelSVGAction.Export
Export
MapPanelSVGAction.ExportJPG - class dip.gui.map.MapPanelSVGAction.ExportJPG.
Implements exporting as JPG
MapPanelSVGAction.ExportJPG(MapPanel) - Constructor for class dip.gui.map.MapPanelSVGAction.ExportJPG
JPG export: default quality of 0.8 (80%)
MapPanelSVGAction.ExportPDF - class dip.gui.map.MapPanelSVGAction.ExportPDF.
Implements exporting as PDF
MapPanelSVGAction.ExportPDF(MapPanel) - Constructor for class dip.gui.map.MapPanelSVGAction.ExportPDF
 
MapPanelSVGAction.ExportPNG - class dip.gui.map.MapPanelSVGAction.ExportPNG.
Implements exporting as PNG
MapPanelSVGAction.ExportPNG(MapPanel) - Constructor for class dip.gui.map.MapPanelSVGAction.ExportPNG
Create a PNG Export object
MapPanelSVGAction.ExportSVG - class dip.gui.map.MapPanelSVGAction.ExportSVG.
Implements exporting as SVG
MapPanelSVGAction.ExportSVG(MapPanel) - Constructor for class dip.gui.map.MapPanelSVGAction.ExportSVG
 
MapPanelSVGAction.Print - class dip.gui.map.MapPanelSVGAction.Print.
Implements Print
MapPanelSVGAction.Print(MapPanel) - Constructor for class dip.gui.map.MapPanelSVGAction.Print
 
MapPicker - class dip.gui.dialog.MapPicker.
This redisplays the Map and Symbols tab from the New Game Dialog, allowing the user to change Map and Symbol parameters for a game that is in-progress.
MapRenderer2 - class dip.gui.map.MapRenderer2.
Base class for the new MapRenderer.
MapRenderer2(MapPanel) - Constructor for class dip.gui.map.MapRenderer2
Default Constructor JSVGCanvas and SVGDocument of MapPanel must not be null
MessageMenuHandler - class dip.gui.MessageMenuHandler.
The ClientMenu class requires a MessageMenuHandler to support (and display) the Message Menu.
MessageMenuHandler(ClientFrame) - Constructor for class dip.gui.MessageMenuHandler
Create a Message Menu Handler object
MetadataDialog - class dip.gui.dialog.MetadataDialog.
Metadata Editing/Viewing dialog Although the PlayerMetadata object supports multiple email addresses per player, the editor currently only supports upto 4.
Move - class dip.order.Move.
Implementation of the Move order.
Move() - Constructor for class dip.order.Move
Creates a Move order
Move(Power, Location, Unit.Type, Location) - Constructor for class dip.order.Move
Creates a Move order
Move(Power, Location, Unit.Type, Location, boolean) - Constructor for class dip.order.Move
Creates a Move order, with optional convoy preference.
Move(Power, Location, Unit.Type, Location, Province[]) - Constructor for class dip.order.Move
Creates a Move order with an explicit convoy route.
Move(Power, Location, Unit.Type, Location, List) - Constructor for class dip.order.Move
Creates a Move order with multiple explicit convoy routes.
MultiOrderEntry - class dip.gui.dialog.MultiOrderEntry.
Modal dialog for entering multiple orders Returns exceptions as a group, HTML-formatted.
main(String[]) - Static method in class dip.gui.ClientFrame
It all starts here ....
main(String[]) - Static method in class dip.gui.dialog.PressDialog
 
main(String[]) - Static method in class dip.gui.splash
Starts the Splash screen, then starts loading jDip (ClientFrame)
main(String[]) - Static method in class dip.misc.AIDemo
Command-line entry point
main(String[]) - Static method in class dip.misc.Convert
 
main(String[]) - Static method in class dip.misc.PropertyCheck
 
main(String[]) - Static method in class dip.misc.TestParser
Start the parser.
main(String[]) - Static method in class dip.misc.TestSuite
Start the TestSuite
makeAcceptButton() - Method in class dip.gui.dialog.HeaderDialog
Make an "Accept" button (i18n); calls close with self.
makeButton(String, String, boolean) - Method in class dip.gui.dialog.HeaderDialog
Make a button with the given text; calls close() with self if boolean flag is set to 'true'.
makeCBMenuItem(ClientMenu.Item, boolean, boolean) - Method in class dip.gui.ClientMenu
Make a JCheckBox menu item
makeCancelButton() - Method in class dip.gui.dialog.HeaderDialog
Make an "Cancel" button (i18n); calls close with self.
makeCloseButton() - Method in class dip.gui.dialog.HeaderDialog
Make an "Close" button (i18n); calls close with self.
makeGlue() - Static method in class dip.gui.dialog.HeaderDialog
Make a glue component (takes up as much space as possible)
makeLayout() - Method in class dip.gui.F2FOrderDisplayPanel
Do nothing.
makeLayout() - Method in class dip.gui.OrderDisplayPanel
Perform layout, and create GUI elements for sort buttons.
makeMenu(ClientMenu.Item) - Method in class dip.gui.ClientMenu
Make a Menu (or submenu) from an Item object.
makeMenu(ClientMenu.Item, boolean) - Method in class dip.gui.ClientMenu
Make a Menu (or submenu) from an Item object, indenting if required
makeMenuItem(boolean) - Method in class dip.gui.ClientMenu.Item
Create a JMenuItem with the Name, Mnemonic, Accelerator, and Icon for a given MenuItem.
makeMenuItem(ClientMenu.Item) - Method in class dip.gui.ClientMenu
Make a menu item from an Item object
makeMenuItem(ClientMenu.Item, boolean) - Method in class dip.gui.ClientMenu
Make a menu item from an Item object, indenting if required
makeOKButton() - Method in class dip.gui.dialog.HeaderDialog
Make an "OK" button (i18n); calls close with self.
makeSortPanel() - Method in class dip.gui.OrderDisplayPanel
Makes the panel containing the sort buttons.
makeSpacer(int) - Static method in class dip.gui.dialog.HeaderDialog
Make a spacer of the desired width in pixels
map - Variable in class dip.order.ValidationOptions
 
map - Variable in class dip.world.Position
 
mapPanel - Variable in class dip.gui.map.ControlBar
 
mapPanel - Variable in class dip.gui.map.MapRenderer2
 
maxGameTimeYears - Variable in class dip.world.VictoryConditions
 
maxYearsNoSCChange - Variable in class dip.world.VictoryConditions
 
message - Variable in class dip.order.result.Result
The Message text; this must never be null
messages - Variable in class dip.net.message.DefaultPressStore
 
mouseClicked(MouseEvent, Location) - Method in class dip.gui.map.ControlBar
Mouse clicked.
mouseClicked(MouseEvent, Location) - Method in interface dip.gui.map.DOMUIEventHandler
Mouse clicked
mouseClicked(MouseEvent, Location) - Method in class dip.gui.map.EditControlBar
Handle mouse clicks on the map
mouseClicked(MouseEvent, Location) - Method in class dip.gui.map.OrderControlBar
Dispatch mouse click events
mouseDown(MouseEvent, Location) - Method in class dip.gui.map.ControlBar
Mouse button pressed.
mouseDown(MouseEvent, Location) - Method in interface dip.gui.map.DOMUIEventHandler
Mouse button pressed
mouseDown(MouseEvent, Location) - Method in class dip.gui.map.OrderControlBar
Description of the Method
mouseDragged(MouseEvent) - Method in class dip.gui.map.XJSVGCanvas.XJSVGCanvasListener
 
mouseOut(MouseEvent, Location) - Method in class dip.gui.map.ControlBar
Mouse Out event: Mouse out of a province.
mouseOut(MouseEvent, Location) - Method in interface dip.gui.map.DOMUIEventHandler
Mouse Out event: Mouse out of a province
mouseOut(MouseEvent, Location) - Method in class dip.gui.map.EditControlBar
Handles mouseOut()
mouseOut(MouseEvent, Location) - Method in class dip.gui.map.OrderControlBar
Dispatch mouse out events
mouseOut(MouseEvent, Location) - Method in class dip.gui.map.ViewControlBar
Called when the mouse pointer leaves a province
mouseOver(MouseEvent, Location) - Method in class dip.gui.map.ControlBar
Mouse Over event: Mouse over a province.
mouseOver(MouseEvent, Location) - Method in interface dip.gui.map.DOMUIEventHandler
Mouse Over event: Mouse over a province
mouseOver(MouseEvent, Location) - Method in class dip.gui.map.EditControlBar
Determines if a Province is click-worthy, depending upon the selected mode.
mouseOver(MouseEvent, Location) - Method in class dip.gui.map.OrderControlBar
Dispatch mouse over events
mouseOver(MouseEvent, Location) - Method in class dip.gui.map.ViewControlBar
Called when the mouse pointer enters a province
mousePressed(MouseEvent) - Method in class dip.gui.map.XJSVGCanvas.XJSVGCanvasListener
 
mouseReleased(MouseEvent) - Method in class dip.gui.map.XJSVGCanvas.XJSVGCanvasListener
 
mouseUp(MouseEvent, Location) - Method in class dip.gui.map.ControlBar
Mouse button released.
mouseUp(MouseEvent, Location) - Method in interface dip.gui.map.DOMUIEventHandler
Mouse button released
mouseUp(MouseEvent, Location) - Method in class dip.gui.map.OrderControlBar
Description of the Method
mr - Variable in class dip.gui.map.RenderCommandFactory.RenderCommand
 
multipleOrdersCreated(GUIOrder[]) - Method in class dip.gui.map.DefaultMapRenderer2
Called when multiple orders have been added from the order list
multipleOrdersCreated(GUIOrder[]) - Method in class dip.gui.map.MapRenderer2
Called when multiple orders have been added from the order list
multipleOrdersDeleted(GUIOrder[]) - Method in class dip.gui.map.DefaultMapRenderer2
Called when multiple orders have been deleted from the order list
multipleOrdersDeleted(GUIOrder[]) - Method in class dip.gui.map.MapRenderer2
Called when multiple orders have been deleted from the order list

A B C D E F G H I J K L M N O P R S T U V W X Y _
Copyright 2002-2004 Zachary DelProposto / jDip Development Team. All Rights Reserved.