Create a MapMetadata Object, by parsing the
SVG placement id group metadata
If supressPlacementErrors are suppressed, using the
appropriate boolean flag, only valid parsed placement
data will be used.
Create a SymbolSize element
Throws an exception if the value cannot be parsed, contains
a "%" sign (cannot be relative), or, the units (if present)
are different between the width and height attributes (e.g.,
"px" and "cm").
Actions for SVG, including:
Print
Exporting: JPG
Exporting: PNG
Exporting: SVG
Exporting: PDF
Takes care of error handling--errors go to a popup dialog.
This redisplays the Map and Symbols tab from the New Game Dialog,
allowing the user to change Map and Symbol parameters for a game
that is in-progress.
Metadata Editing/Viewing dialog
Although the PlayerMetadata object supports multiple email addresses per player, the
editor currently only supports upto 4.