A B C D E F G H I J K L M N O P R S T U V W X Y _

I

IDENTITY_SCALE - Static variable in class dip.world.variant.data.Symbol
Default (identity) scale factor
IL8N_ADJUSTMENT - Static variable in class dip.world.Phase.PhaseType
 
IL8N_FALL - Static variable in class dip.world.Phase.SeasonType
 
IL8N_MOVEMENT - Static variable in class dip.world.Phase.PhaseType
 
IL8N_RETREAT - Static variable in class dip.world.Phase.PhaseType
 
IL8N_SPRING - Static variable in class dip.world.Phase.SeasonType
 
InitialState - class dip.world.variant.data.InitialState.
Sets the Initial State (position) for a province.
InitialState() - Constructor for class dip.world.variant.data.InitialState
 
InvalidWorldException - exception dip.world.InvalidWorldException.
An exception typically thrown if there is a problem during World creation.
InvalidWorldException(String) - Constructor for class dip.world.InvalidWorldException
Create an InvalidWorldException
idFinderSVG(Node) - Static method in class dip.gui.map.SVGUtils
Returns all elements with IDs under the given root, as an array of SVGElement objects.
importFloc() - Method in class dip.gui.PersistenceManager
Imports a game from Floc.Net.
importJudge(World) - Method in class dip.gui.PersistenceManager
Lets the user choose the judge file to import
importJudge(File, World) - Method in class dip.gui.PersistenceManager
Imports the given Judge file (no file requester dialog is displayed) Returns: null, if the current world has been updated, or a new world object
incPBValue() - Method in class dip.gui.StatusBar
Increment the progress bar's displayed value by 1
init() - Static method in class dip.misc.Help
Initializes the Help system, to use the default Help file, for the given Locale.
init() - Static method in class dip.misc.XJFileChooser
Can be used to initialize the XJFileChooser when called to provide faster response later
init(File[]) - Static method in class dip.tool.ToolManager
Initialize the ToolManager.
init(File[], boolean) - Static method in class dip.world.variant.VariantManager
Initiaize the VariantManager.
initialYear - Variable in class dip.world.VictoryConditions
 
inject() - Method in class dip.gui.map.SymbolInjector
Inject the Symbols into the Map SVG An exception is thrown if no <defs;> element (section) is found.
isAcceptable(TextViewer) - Method in interface dip.gui.dialog.TextViewer.AcceptListener
Determines if the text is acceptable.
isActive() - Method in class dip.world.Power
Determines if this power is active.
isAdjWithPossibleConvoy() - Method in class dip.order.Move
Returns true if an Army can possibly Move to its destination with a convoy, even though it is adjacent to its destination.
isAdjacent(Province) - Method in class dip.world.Location
Determines if the two locations are adjacent (connected).
isAdjacent(Location) - Method in class dip.world.Location
Determines if the two locations are adjacent (connected), taking coasts into account as well.
isAdjacent(Coast, Province) - Method in class dip.world.Province
Checks connectivity between this and another province This method only determines if the current Province with the specified coast is connected to the destination Province.
isAdjacent(Coast, Location) - Method in class dip.world.Province
Checks connectivity between this and another province This method only determines if the current Province with the specified coast is connected to the destination Province and Coast.
isAdjacentToDest(Location, Location) - Method in class dip.world.Path.AnyConvoyPathEvaluator
 
isAdjacentToDest(Location, Location) - Method in interface dip.world.Path.PathEvaluator
 
isAdjustmentPhase() - Method in class dip.order.NJudgeOrderParser.NJudgeOrder
Returns true if this is an PhaseType.ADJUSTMENT phase order.
isAllowed(RuleOptions.OptionValue) - Method in class dip.world.RuleOptions.Option
Checks if the given optionValue is allowed.
isByConvoy() - Method in class dip.order.Retreat
Retreats are never convoyed; this will always return false.
isChanged() - Method in class dip.gui.PersistenceManager
If any change has occured singe the last time we saved.
isCircular() - Method in class dip.process.OrderState
Get if we are part of a circular movement chain.
isCloseOrCancel(String) - Method in class dip.gui.dialog.HeaderDialog
Convenience method: check if action command is Close or Cancel
isCoastValid(Coast) - Method in class dip.world.Province
Determines if specified coast is allowed for this Province
isCoastal() - Method in class dip.world.Province
Determines if this Province is coastal (including multi-coastal).
isComplete() - Method in class dip.gui.order.GUIBuild
 
isComplete() - Method in class dip.gui.order.GUIConvoy
 
isComplete() - Method in class dip.gui.order.GUIDefineState
Always returns true.
isComplete() - Method in class dip.gui.order.GUIDisband
 
isComplete() - Method in class dip.gui.order.GUIHold
 
isComplete() - Method in class dip.gui.order.GUIMove
 
isComplete() - Method in class dip.gui.order.GUIMoveExplicit
 
isComplete() - Method in interface dip.gui.order.GUIOrder
Returns if all Locations have been set and the order is complete.
isComplete() - Method in class dip.gui.order.GUIRemove
 
isComplete() - Method in class dip.gui.order.GUIRetreat
 
isComplete() - Method in class dip.gui.order.GUISupport
 
isComplete() - Method in class dip.gui.order.GUIWaive
 
isConvoyIntent() - Method in class dip.order.Move
Returns true if the Intent of this Move order is to Convoy.
isConvoyable() - Method in class dip.world.Province
Indicates if this province is convoyable, either because it is a Sea province or a convoyable coast.
isConvoyableCoast() - Method in class dip.world.Location
Convenience method.
isConvoyableCoast() - Method in class dip.world.Province
If this province is a convoyable coastal Province, this will return true.
isConvoying() - Method in class dip.order.Move
This is implemented for compatibility; it is no different than isConvoyIntent().
isDebug() - Method in class dip.order.OrderFormatOptions
Indicates if debug mode is enabled
isDefault() - Method in class dip.world.variant.data.MapGraphic
Whether this is the default graphic to use.
isDefault() - Method in class dip.world.variant.data.Variant
Whether this is the default variant.
isDependent() - Method in class dip.gui.order.GUIBuild
 
isDependent() - Method in class dip.gui.order.GUIConvoy
 
isDependent() - Method in class dip.gui.order.GUIDefineState
 
isDependent() - Method in class dip.gui.order.GUIDisband
 
isDependent() - Method in class dip.gui.order.GUIHold
We are dependent upon Support orders for proper rendering
isDependent() - Method in class dip.gui.order.GUIMove
We are dependent on the presence of Support orders for certain drawing parameters.
isDependent() - Method in class dip.gui.order.GUIMoveExplicit
We are dependent on the presence of Support orders for certain drawing parameters.
isDependent() - Method in interface dip.gui.order.GUIOrder
Indicates if this order is dependent upon the state of other orders for drawing.
isDependent() - Method in class dip.gui.order.GUIRemove
 
isDependent() - Method in class dip.gui.order.GUIRetreat
 
isDependent() - Method in class dip.gui.order.GUISupport
We are dependent upon other orders to determine how we render this order.
isDependent() - Method in class dip.gui.order.GUIWaive
 
isDestroyed() - Method in class dip.judge.parser.DislodgedParser.DislodgedInfo
Indicates if unit was destroyed
isDirectional() - Method in class dip.world.Coast
Returns true if coast is one of Coast.NORTH, Coast.SOUTH, Coast.WEST, or Coast.EAST
isDisplayable(Coast) - Static method in class dip.world.Coast
Returns if this Coast is typically displayed
isEliminated(Power) - Method in class dip.world.Position
Returns true if this Power has been eliminated.
isEnabled(ClientMenu.Item) - Method in class dip.gui.ClientMenu
 
isEnded() - Method in class dip.world.TurnState
Returns true if game has ended
isFocusable() - Method in class dip.gui.dialog.HeaderDialog.GradientXJEditorPane
We are not focusable.
isFocusable() - Method in class dip.gui.swing.GradientJLabel
We are not focusable.
isHeadToHead() - Method in class dip.process.OrderState
Determines if this is part of a head-to-head Move.
isLand() - Method in class dip.world.Province
Determines if this Province is a Land province (landlocked OR coastal)
isLandLocked() - Method in class dip.world.Province
Determines if this Province is landlocked.
isLegal() - Method in class dip.process.OrderState
Get the order legality (default is true).
isLegalConvoyRoute(Location, Location) - Method in class dip.world.Path
Find if a true convoy route exists between src & dest; all fleets must have: a Convoy order, with convoy src/dest matching the src/dest given the evaluation state of the Convoy order must not be Tristate.FAILURE
isLogging() - Static method in class dip.misc.Log
Check if logging is enabled or disabled
isMMDSuppressed() - Method in class dip.gui.ClientFrame
Returns if MapMetadata placement errors are suppressed.
isMultiCoastal() - Method in class dip.world.Province
Determines if this Province has multiple coasts (e.g., Spain).
isNonMoveSupport() - Method in class dip.order.Support
Returns true if we are supporting a non-Move order.
isOKorAccept(String) - Method in class dip.gui.dialog.HeaderDialog
Convenience method: check if action command is OK or Accept
isOSX() - Static method in class dip.misc.Utils
Detect if we are running on Mac OS X
isOpaque() - Method in class dip.gui.dialog.HeaderDialog.GradientXJEditorPane
We are not opaque; we will paint the background.
isOpaque() - Method in class dip.gui.swing.GradientJLabel
We are not opaque; we will paint the background.
isOption(String, Object) - Method in class dip.order.ValidationOptions
 
isOrderSuccessful(Orderable) - Method in class dip.world.TurnState
Returns if an order has failed, based on results.
isPlayer() - Method in class dip.net.message.MID
Determine if this MID belongs to a player or not.
isPossibleConvoyRoute(Location, Location) - Method in class dip.world.Path
Returns if there is a "theoretical" convoy route between src and dest.
isProvinceEqual(Location) - Method in class dip.world.Location
Returns true if the Province in both locations is equal, ignoring the coasts.
isProvinceEqual(Province) - Method in class dip.world.Location
Returns true if the Province in this location is equal to the province argument; coasts are ignored.
isRead() - Method in interface dip.net.message.PressMessage
True if this message has been read
isRepliedTo() - Method in interface dip.net.message.PressMessage
True if this message has been replied to
isResolved() - Method in class dip.world.TurnState
Returns the turn has been adjudicated
isRetreatStrengthSet() - Method in class dip.process.OrderState
Indicates if the retreat strength has been set.
isReviewMode() - Method in class dip.gui.order.GUIOrder.MapInfo
Flag indicating if we are in review mode
isRouteLegal(Adjudicator, Province[]) - Static method in class dip.world.Path
Verifies a route during adjudication stage; Given a valid route, all fleets must have: a Convoy order, with convoy src/dest matching the src/dest given the evaluation state of the Convoy order must not be Tristate.FAILURE
isRouteValid(Position, Location, Location, Province[]) - Static method in class dip.world.Path
Checks a convoy route to see if it is 'theoretically' valid; this is true iff: route is non-null and length of 3 or more first and last route provinces match src and dest Location provinces first and last provinces are land all other provinces are convoyable (sea or convoyable coast) all convoyable locations have a fleet present route is composed of adjacent spaces
isSea() - Method in class dip.world.Province
Determines if this Province is a Sea province (no land, not coastal).
isSelfSupportedMove(OrderState) - Method in interface dip.process.Adjudicator
Returns 'true' if The Orderstate in question is a support order that is supporting a move against itself.
isSelfSupportedMove(OrderState) - Method in class dip.process.StdAdjudicator
Returns 'true' if The Orderstate in question is a support order that is supporting a move against itself.
isSupplyCenterAHome(Province) - Method in class dip.world.Position
Determine if this Province contains a Home supply center
isSupportingHold() - Method in class dip.order.Support
Returns true if we are supporting a non-Move order.
isTouching(Province) - Method in class dip.world.Location
Returns true if this location is touching the given province.
isTouching(Province) - Method in class dip.world.Province
Determines if two provinces are in any way adjacent (connected).
isUnresolvedParadox() - Method in interface dip.process.Adjudicator
Returns true if an unresolved paradox was detected.
isUnresolvedParadox() - Method in class dip.process.StdAdjudicator
If an unresolved paradox was detected, this returns true.
isValid(Location, Location) - Method in class dip.process.RetreatChecker
Determines if the unit located in from can retreat to the Location to
isValid(Phase.SeasonType, Phase.PhaseType) - Static method in class dip.world.Phase
Determines if this phase is valid.
isVerified() - Method in class dip.process.OrderState
Indicate if Order has been Verified
isViaConvoy() - Method in class dip.order.Move
Returns true if this Move was explicitly ordered to be by convoy, either by specifying "by convoy" or "via convoy" after the move order, or, by giving an explicit convoy path.
isVisible(ClientMenu.Item) - Method in class dip.gui.ClientMenu
 
isWaivedBuild() - Method in class dip.order.NJudgeOrderParser.NJudgeOrder
Returns if a Build has been waived..
isWindows() - Static method in class dip.misc.Utils
Detect if we are running on Windows
isXMLParserValidating() - Method in class dip.gui.map.XJSVGCanvas.XJSVGUserAgent
 

A B C D E F G H I J K L M N O P R S T U V W X Y _
Copyright 2002-2004 Zachary DelProposto / jDip Development Team. All Rights Reserved.