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java.lang.Objectdip.gui.MessageMenuHandler
The ClientMenu class requires a MessageMenuHandler to support (and display) the Message Menu. The menu item constants, though, are still defined
Field Summary | |
static ClientMenu.Item |
MESSAGE
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static ClientMenu.Item |
MESSAGE_PRESS_PROPERTIES
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static ClientMenu.Item |
MESSAGE_PRESS_VIEW
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static ClientMenu.Item |
MESSAGE_PRESS_WRITE
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Constructor Summary | |
MessageMenuHandler(ClientFrame cf)
Create a Message Menu Handler object |
Method Summary | |
void |
bind(ClientMenu cm)
Bind the MessageMenuHandler to the Client Menu. |
void |
onMsgPressProperties()
Handler for viewing press properties |
void |
onMsgPressView()
Handler for viewing press messages |
void |
onMsgPressWrite()
Handler for composing (new) press messages |
void |
setPressChannel(PressChannel channel)
Set the PressChannel object. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
public static final ClientMenu.Item MESSAGE
public static final ClientMenu.Item MESSAGE_PRESS_WRITE
public static final ClientMenu.Item MESSAGE_PRESS_VIEW
public static final ClientMenu.Item MESSAGE_PRESS_PROPERTIES
Constructor Detail |
public MessageMenuHandler(ClientFrame cf)
Method Detail |
public void bind(ClientMenu cm)
Therefore, this should be called only AFTER appropriate Press/Message handlers have been set.
public void setPressChannel(PressChannel channel)
public void onMsgPressWrite()
public void onMsgPressView()
public void onMsgPressProperties()
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