Uses of Package
dip.gui

Packages that use dip.gui
dip.gui   
dip.gui.dialog   
dip.gui.dialog.newgame   
dip.gui.dialog.prefs   
dip.gui.map   
dip.gui.order   
dip.gui.report   
dip.gui.undo   
dip.judge.gui   
dip.tool   
 

Classes in dip.gui used by dip.gui
AbstractCFPListener
          An Abstract ClientFrame PropertyChangeListener.
ClientFrame
          The main class for starting the client... everything starts here.
ClientMenu
          Implements many menu methods, and constructs the menus.
ClientMenu.Item
          Inner class that describes and obtains menu item info from the resource file.
F2FOrderDisplayPanel.F2FState
          The F2F State, for saving
GUIGameSetup
          The base class for all GUI GameSetup operations.
HTMLFormat
          Formats HTML text (or, really, any text) similar to MessageFormat but with the following features: 1) pass a hashtable of key/value pairs keys MUST be String objects values can be any object that has a toString() method 2) markup input text as follows: Simple Insertion: ================ {name} = insert 'name', via the 'toString' method Formatted Insertion: =================== {date:name,} {decimal:name,} specifiers are optional; locale-specific formatting used.
OrderDisplayPanel
          The OrderDisplayPanel: displayer of orders.
OrderDisplayPanel.ODPPropertyListener
          Property change listener
OrderStatusPanel
          OrderStatusPanel: contains a label that displays the current phase, if a game is loaded.
PersistenceManager
          Manages saving / opening of game files, and creation of new games, and exiting of the program.
PhaseSelector
          Manages all (except for select) items in the History menu.
StatusBar
          StatusBar
 

Classes in dip.gui used by dip.gui.dialog
ClientFrame
          The main class for starting the client... everything starts here.
 

Classes in dip.gui used by dip.gui.dialog.newgame
ClientFrame
          The main class for starting the client... everything starts here.
 

Classes in dip.gui used by dip.gui.dialog.prefs
ClientFrame
          The main class for starting the client... everything starts here.
 

Classes in dip.gui used by dip.gui.map
ClientFrame
          The main class for starting the client... everything starts here.
OrderDisplayPanel
          The OrderDisplayPanel: displayer of orders.
StatusBar
          StatusBar
 

Classes in dip.gui used by dip.gui.order
ClientFrame
          The main class for starting the client... everything starts here.
 

Classes in dip.gui used by dip.gui.report
ClientFrame
          The main class for starting the client... everything starts here.
 

Classes in dip.gui used by dip.gui.undo
ClientFrame
          The main class for starting the client... everything starts here.
OrderDisplayPanel
          The OrderDisplayPanel: displayer of orders.
 

Classes in dip.gui used by dip.judge.gui
ClientFrame
          The main class for starting the client... everything starts here.
 

Classes in dip.gui used by dip.tool
ClientFrame
          The main class for starting the client... everything starts here.
 



Copyright 2002-2004 Zachary DelProposto / jDip Development Team. All Rights Reserved.