Package dip.gui.dialog

Interface Summary
TextViewer.AcceptListener AcceptListener: This class is called when the "Accept" button in clicked.
 

Class Summary
AboutDialog About dialog A cached copy is kept since this dialog takes about 600+ ms to construct.
ErrorDialog Various error dialogs, which use HTML templates to display errors.
HeaderDialog A Dialog with an HTML message header at the top, which may be of fixed height (or adjust to fit).
HeaderDialog.GradientXJEditorPane A gradient-shaded background XJEditorPane with a stylish bottom separator.
MapPicker This redisplays the Map and Symbols tab from the New Game Dialog, allowing the user to change Map and Symbol parameters for a game that is in-progress.
MetadataDialog Metadata Editing/Viewing dialog Although the PlayerMetadata object supports multiple email addresses per player, the editor currently only supports upto 4.
MultiOrderEntry Modal dialog for entering multiple orders Returns exceptions as a group, HTML-formatted.
PressConfigDialog  
PressDialog  
SelectPhaseDialog Shows a list of Phases, for a given world, so that the user may select a Phase.
TextViewer Display and (optionally) edit Text inside a HeaderDialog.
TextViewer.TVRunnable Lazy Loading worker thread; must be subclassed
ValidationOptionsDialog Allows setting of validation options (from any legal validation options object) LIMITATIONS
Only 6 radiobuttons (and thus max of 6 choices) per option, in this incarnation.
XDialog Extended JDialog Features: Automatically disposes dialog if close-button pressed, although this behavior can be changed by over-riding close() Closes dialog if ESC pressed (calls close()) Internationalized button text, by default Button constants Help support To add a default button, use JRootPane.setDefaultButton(); note that if a text panel/field is present then this will not work.
 



Copyright 2002-2004 Zachary DelProposto / jDip Development Team. All Rights Reserved.