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Packages that use dip.gui.map | |
dip.gui | |
dip.gui.map | |
dip.gui.order |
Classes in dip.gui.map used by dip.gui | |
MapMetadata
Extracts map information, and SVG Elements, from the SVG file. |
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MapPanel
The Main Map display component. |
Classes in dip.gui.map used by dip.gui.map | |
ControlBar
All ControlBars must extend this Control bar. |
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DefaultMapRenderer2.Tracker
Keeps track of the DOM Elements and other info to monitor changes; ONE (and only one) Tracker object will exist for each Province with any items to be rendered (SC, units, etc.) |
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DOMUIEventHandler
Handles MapPanel DOM UI Events, such as KeyEvent s and MouseEvent s.
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DOMUIEventListener
Handles DOM UI Events, and dispatches the events (after some decoding) to the DOMUIEventHandler that is set. |
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MapException
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MapMetadata
Extracts map information, and SVG Elements, from the SVG file. |
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MapMetadata.InfoEntry
Stores coordinate information for Symbol placement within a province. |
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MapMetadata.SymbolSize
Textual width/height of a symbol, as valid SVG dimensions. |
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MapPanel
The Main Map display component. |
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MapPanelSVGAction.Export
Implements basic exporting |
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MapRenderer2
Base class for the new MapRenderer. |
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RenderCommandFactory
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RenderCommandFactory.BooleanRenderCommand
All Render updates occur via RenderCommands. |
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RenderCommandFactory.RCRenderAll
Render the entire map |
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RenderCommandFactory.RCRenderProvince
Render a particular Province |
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RenderCommandFactory.RCSetDisplayDislodgedUnits
Sets if Dislodged Units are displayed or not. |
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RenderCommandFactory.RCSetDisplaySC
Sets whether Supply Centers are displayed or not. |
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RenderCommandFactory.RCSetDisplayUnits
Sets if Units are displayed or not. |
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RenderCommandFactory.RCSetDisplayUnordered
Sets if we highlight units without orders. |
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RenderCommandFactory.RCSetInfluenceMode
Sets if we are in Influence mode or not. |
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RenderCommandFactory.RCSetLabel
Change how labels are displayed |
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RenderCommandFactory.RCSetPowerOrdersDisplayed
Sets which Powers have their orders displayed. |
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RenderCommandFactory.RCSetTurnstate
Render the entire map |
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RenderCommandFactory.RCShowMap
Show/hide the map (as opposed to background) |
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RenderCommandFactory.RenderCommand
All Render updates occur via RenderCommands. |
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StatusBarUtils
Convenience methods for displaying information on the StatusBar. |
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ViewControlBar
View Control Bar This is the control bar that implements basic zooming and revert capability. |
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XJSVGCanvas
Provides for enhanced functionality over a standard JSVGCanvas. |
Classes in dip.gui.map used by dip.gui.order | |
MapMetadata
Extracts map information, and SVG Elements, from the SVG file. |
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