Methods in dip.gui.map with parameters of type MapRenderer2 |
abstract RenderCommandFactory.RCRenderAll |
RenderCommandFactory.createRCRenderAll(MapRenderer2 mr)
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abstract RenderCommandFactory.RCSetTurnstate |
RenderCommandFactory.createRCSetTurnstate(MapRenderer2 mr,
TurnState ts)
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abstract RenderCommandFactory.RCRenderProvince |
RenderCommandFactory.createRCRenderProvince(MapRenderer2 mr,
Province province)
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abstract RenderCommandFactory.RCSetLabel |
RenderCommandFactory.createRCSetLabel(MapRenderer2 mr,
java.lang.Object labelValue)
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abstract RenderCommandFactory.RCSetDisplaySC |
RenderCommandFactory.createRCSetDisplaySC(MapRenderer2 mr,
boolean value)
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abstract RenderCommandFactory.RCSetDisplayUnits |
RenderCommandFactory.createRCSetDisplayUnits(MapRenderer2 mr,
boolean value)
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abstract RenderCommandFactory.RCSetDisplayDislodgedUnits |
RenderCommandFactory.createRCSetDisplayDislodgedUnits(MapRenderer2 mr,
boolean value)
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abstract RenderCommandFactory.RCSetDisplayUnordered |
RenderCommandFactory.createRCSetDisplayUnordered(MapRenderer2 mr,
boolean value)
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abstract RenderCommandFactory.RCSetInfluenceMode |
RenderCommandFactory.createRCSetInfluenceMode(MapRenderer2 mr,
boolean value)
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abstract RenderCommandFactory.RCSetPowerOrdersDisplayed |
RenderCommandFactory.createRCSetPowerOrdersDisplayed(MapRenderer2 mr,
Power[] displayedPowers)
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abstract RenderCommandFactory.RCShowMap |
RenderCommandFactory.createRCShowMap(MapRenderer2 mr,
boolean value)
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void |
DOMUIEventListener.setMapRenderer(MapRenderer2 mr)
Set the MapRenderer |
RenderCommandFactory.RCRenderAll |
DMR2RenderCommandFactory.createRCRenderAll(MapRenderer2 mr)
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RenderCommandFactory.RCSetTurnstate |
DMR2RenderCommandFactory.createRCSetTurnstate(MapRenderer2 mr,
TurnState ts)
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RenderCommandFactory.RCRenderProvince |
DMR2RenderCommandFactory.createRCRenderProvince(MapRenderer2 mr,
Province province)
Updates the province, based on the current Position object
This typically will change units, dislodged units, and supply center
information for the given Province. |
RenderCommandFactory.RCSetLabel |
DMR2RenderCommandFactory.createRCSetLabel(MapRenderer2 mr,
java.lang.Object labelValue)
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RenderCommandFactory.RCSetDisplaySC |
DMR2RenderCommandFactory.createRCSetDisplaySC(MapRenderer2 mr,
boolean value)
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RenderCommandFactory.RCSetDisplayUnits |
DMR2RenderCommandFactory.createRCSetDisplayUnits(MapRenderer2 mr,
boolean value)
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RenderCommandFactory.RCSetDisplayDislodgedUnits |
DMR2RenderCommandFactory.createRCSetDisplayDislodgedUnits(MapRenderer2 mr,
boolean value)
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RenderCommandFactory.RCSetDisplayUnordered |
DMR2RenderCommandFactory.createRCSetDisplayUnordered(MapRenderer2 mr,
boolean value)
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RenderCommandFactory.RCSetInfluenceMode |
DMR2RenderCommandFactory.createRCSetInfluenceMode(MapRenderer2 mr,
boolean value)
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RenderCommandFactory.RCSetPowerOrdersDisplayed |
DMR2RenderCommandFactory.createRCSetPowerOrdersDisplayed(MapRenderer2 mr,
Power[] displayedPowers)
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RenderCommandFactory.RCShowMap |
DMR2RenderCommandFactory.createRCShowMap(MapRenderer2 mr,
boolean value)
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RenderCommandFactory.RenderCommand |
DMR2RenderCommandFactory.createRCRenderAllForced(MapRenderer2 mr)
Force re-rendering of all orders (erase then update). |
RenderCommandFactory.RenderCommand |
DMR2RenderCommandFactory.createRCRenderProvinceForced(MapRenderer2 mr,
Province province)
Force-update the unit or dislodged unit information |
RenderCommandFactory.RenderCommand |
DMR2RenderCommandFactory.createRCUpdateSC(MapRenderer2 mr,
Province province)
Update a Supply Center (position) |
Constructors in dip.gui.map with parameters of type MapRenderer2 |
RenderCommandFactory.RenderCommand(MapRenderer2 mr)
Constructor |
RenderCommandFactory.BooleanRenderCommand(MapRenderer2 mr,
boolean value)
Constructor |
RenderCommandFactory.RCRenderAll(MapRenderer2 mr)
Constructor |
RenderCommandFactory.RCShowMap(MapRenderer2 mr,
boolean value)
Constructor |
RenderCommandFactory.RCSetTurnstate(MapRenderer2 mr,
TurnState ts)
Constructor |
RenderCommandFactory.RCRenderProvince(MapRenderer2 mr,
Province province)
Constructor |
RenderCommandFactory.RCSetLabel(MapRenderer2 mr,
java.lang.Object labelValue)
Constructor |
RenderCommandFactory.RCSetDisplaySC(MapRenderer2 mr,
boolean value)
Constructor |
RenderCommandFactory.RCSetDisplayUnits(MapRenderer2 mr,
boolean value)
Constructor |
RenderCommandFactory.RCSetDisplayDislodgedUnits(MapRenderer2 mr,
boolean value)
Constructor |
RenderCommandFactory.RCSetDisplayUnordered(MapRenderer2 mr,
boolean value)
Constructor |
RenderCommandFactory.RCSetInfluenceMode(MapRenderer2 mr,
boolean value)
Constructor |
RenderCommandFactory.RCSetPowerOrdersDisplayed(MapRenderer2 mr,
Power[] displayedPowers)
Constructor |
DMR2RenderCommandFactory.RCRenderAll(MapRenderer2 dmr2)
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DMR2RenderCommandFactory.RCSetTurnstate(MapRenderer2 dmr2,
TurnState ts)
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DMR2RenderCommandFactory.RCRenderProvince(MapRenderer2 dmr2,
Province province)
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DMR2RenderCommandFactory.RCSetLabel(MapRenderer2 dmr2,
java.lang.Object value)
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DMR2RenderCommandFactory.RCSetDisplaySC(MapRenderer2 dmr2,
boolean value)
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DMR2RenderCommandFactory.RCSetDisplayUnits(MapRenderer2 dmr2,
boolean value)
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DMR2RenderCommandFactory.RCSetDisplayDislodgedUnits(MapRenderer2 dmr2,
boolean value)
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DMR2RenderCommandFactory.RCSetDisplayUnordered(MapRenderer2 dmr2,
boolean value)
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DMR2RenderCommandFactory.RCSetInfluenceMode(MapRenderer2 dmr2,
boolean value)
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DMR2RenderCommandFactory.RCShowMap(MapRenderer2 dmr2,
boolean value)
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DMR2RenderCommandFactory.RCSetPowerOrdersDisplayed(MapRenderer2 dmr2,
Power[] powers)
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