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java.lang.Objectdip.gui.DefaultGUIGameSetup
The Default GameSetup. This is used when we are not in face- to-face or a network mode. All powers may have their orders entered and displayed. The last turnstate is always made the current turnstate.
| Constructor Summary | |
DefaultGUIGameSetup()
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| Method Summary | |
void |
save(ClientFrame cf)
We do not need to save any data. |
void |
setup(ClientFrame cf,
World world)
Setup the game. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public DefaultGUIGameSetup()
| Method Detail |
public void setup(ClientFrame cf,
World world)
setup in interface GUIGameSetuppublic void save(ClientFrame cf)
save in interface GUIGameSetup
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