dip.gui
Class DefaultGUIGameSetup

java.lang.Object
  extended bydip.gui.DefaultGUIGameSetup
All Implemented Interfaces:
GameSetup, GUIGameSetup

public class DefaultGUIGameSetup
extends java.lang.Object
implements GUIGameSetup

The Default GameSetup. This is used when we are not in face- to-face or a network mode. All powers may have their orders entered and displayed. The last turnstate is always made the current turnstate.


Constructor Summary
DefaultGUIGameSetup()
           
 
Method Summary
 void save(ClientFrame cf)
          We do not need to save any data.
 void setup(ClientFrame cf, World world)
          Setup the game.
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

DefaultGUIGameSetup

public DefaultGUIGameSetup()
Method Detail

setup

public void setup(ClientFrame cf,
                  World world)
Setup the game.

Specified by:
setup in interface GUIGameSetup

save

public void save(ClientFrame cf)
We do not need to save any data.

Specified by:
save in interface GUIGameSetup


Copyright 2002-2004 Zachary DelProposto / jDip Development Team. All Rights Reserved.