dip.world
Interface GameSetup

All Known Subinterfaces:
GUIGameSetup
All Known Implementing Classes:
DefaultGUIGameSetup, F2FGUIGameSetup

public interface GameSetup

A GameSetup is an object set in the World object that contains the required functionality to restore a saved game. For example, if playing a networked game, it should contain the nescessary data to restore the game.

This is a marker interface to maintain better gui/non-gui separation.




Copyright 2002-2004 Zachary DelProposto / jDip Development Team. All Rights Reserved.