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Packages that use Phase | |
dip.gui.dialog | |
dip.gui.order | |
dip.judge.parser | |
dip.net.message | |
dip.world | |
dip.world.variant.data |
Uses of Phase in dip.gui.dialog |
Methods in dip.gui.dialog that return Phase | |
static Phase |
SelectPhaseDialog.displayDialog(ClientFrame cf)
Displays the Phases for the current World object. |
Uses of Phase in dip.gui.order |
Methods in dip.gui.order that return Phase | |
Phase |
GUIOrder.StateInfo.getPhase()
Convenience method to get Phase from TurnState |
Uses of Phase in dip.judge.parser |
Methods in dip.judge.parser that return Phase | |
Phase |
TurnParser.Turn.getPhase()
Returns the PhaseType, or null if it cannot be detected. |
Phase |
PositionParser.getPhase()
Returns the Phase; this will be null if getPositionInfo() is a zero-length array |
Phase |
JudgeParser.getPhase()
Get the phase of the game |
Methods in dip.judge.parser with parameters of type Phase | |
void |
TurnParser.Turn.setPhase(Phase value)
Sets the PhaseType |
Constructors in dip.judge.parser with parameters of type Phase | |
DislodgedParser(Phase phase,
java.lang.String input)
Creates a DislodgedParser object, which parses the given input for a Dislodged (retreat) information block |
Uses of Phase in dip.net.message |
Methods in dip.net.message that return Phase | |
Phase |
PressMessage.getPhase()
Phase during which message was sent. |
Methods in dip.net.message with parameters of type Phase | |
boolean |
PressConfiguration.canSend(PressMessage message,
Phase currentPhase)
Determines, based on settings, if a message can be sent. |
Uses of Phase in dip.world |
Methods in dip.world that return Phase | |
Phase |
TurnState.getPhase()
Returns the current Phase |
Phase |
Phase.getNext()
Get the phase that would be after to the current phase |
Phase |
Phase.getPrevious()
Get the phase that would come before the current phase |
static Phase |
Phase.parse(java.lang.String in)
Determines the Phase from a String. |
Methods in dip.world with parameters of type Phase | |
TurnState |
World.getTurnState(Phase phase)
Gets the TurnState associated with the specified Phase |
void |
TurnState.setPhase(Phase phase)
This should be used with the utmost care. |
boolean |
Province.canTransit(Location fromLoc,
Unit.Type unit,
Phase phase,
java.lang.Class orderClass)
Checks if unit can transit from a Location to this Province. |
boolean |
Province.canTransit(Phase phase,
Order order)
Convenient version of canTransit() |
Border |
Province.getTransit(Location fromLoc,
Unit.Type unit,
Phase phase,
java.lang.Class orderClass)
Checks if unit can transit from a Location to this Province. |
Border |
Province.getTransit(Phase phase,
Order order)
Convenient version of getTransit() |
boolean |
Border.canTransit(Phase phase,
Order order)
Determines if a unit can transit from a location to this location. |
boolean |
Border.canTransit(Location fromLoc,
Unit.Type unit,
Phase phase,
java.lang.Class orderClass)
Determines if a unit can transit from a location to this location. |
Constructors in dip.world with parameters of type Phase | |
VictoryConditions(int numSCForVictory,
int maxYearsNoSCChange,
int maxGameTimeYears,
Phase initialPhase)
VictoryConditions constructor |
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TurnState(Phase phase)
Creates a TurnState object. |
Uses of Phase in dip.world.variant.data |
Methods in dip.world.variant.data that return Phase | |
Phase |
Variant.getStartingPhase()
The starting time. |
Methods in dip.world.variant.data with parameters of type Phase | |
void |
Variant.setStartingPhase(Phase value)
Set the starting phase for this variant. |
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