Uses of Class
dip.gui.dialog.HeaderDialog

Packages that use HeaderDialog
dip.gui.dialog   
dip.gui.dialog.newgame   
dip.gui.dialog.prefs   
dip.judge.gui   
 

Uses of HeaderDialog in dip.gui.dialog
 

Subclasses of HeaderDialog in dip.gui.dialog
 class AboutDialog
          About dialog A cached copy is kept since this dialog takes about 600+ ms to construct.
 class ErrorDialog
          Various error dialogs, which use HTML templates to display errors.
 class MapPicker
          This redisplays the Map and Symbols tab from the New Game Dialog, allowing the user to change Map and Symbol parameters for a game that is in-progress.
 class MetadataDialog
          Metadata Editing/Viewing dialog Although the PlayerMetadata object supports multiple email addresses per player, the editor currently only supports upto 4.
 class SelectPhaseDialog
          Shows a list of Phases, for a given world, so that the user may select a Phase.
 class TextViewer
          Display and (optionally) edit Text inside a HeaderDialog.
 class ValidationOptionsDialog
          Allows setting of validation options (from any legal validation options object) LIMITATIONS
Only 6 radiobuttons (and thus max of 6 choices) per option, in this incarnation.
 

Uses of HeaderDialog in dip.gui.dialog.newgame
 

Subclasses of HeaderDialog in dip.gui.dialog.newgame
 class NewGameDialog
          The New game dialog, for starting new games.
 

Uses of HeaderDialog in dip.gui.dialog.prefs
 

Subclasses of HeaderDialog in dip.gui.dialog.prefs
 class PreferenceDialog
          Creates a Preferences Dialog.
 

Uses of HeaderDialog in dip.judge.gui
 

Subclasses of HeaderDialog in dip.judge.gui
 class FlocImportDialog
          Dialog for importing a game from floc.net
 



Copyright 2002-2004 Zachary DelProposto / jDip Development Team. All Rights Reserved.