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Packages that use HeaderDialog | |
dip.gui.dialog | |
dip.gui.dialog.newgame | |
dip.gui.dialog.prefs | |
dip.judge.gui |
Uses of HeaderDialog in dip.gui.dialog |
Subclasses of HeaderDialog in dip.gui.dialog | |
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AboutDialog
About dialog A cached copy is kept since this dialog takes about 600+ ms to construct. |
class |
ErrorDialog
Various error dialogs, which use HTML templates to display errors. |
class |
MapPicker
This redisplays the Map and Symbols tab from the New Game Dialog, allowing the user to change Map and Symbol parameters for a game that is in-progress. |
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MetadataDialog
Metadata Editing/Viewing dialog Although the PlayerMetadata object supports multiple email addresses per player, the editor currently only supports upto 4. |
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SelectPhaseDialog
Shows a list of Phases, for a given world, so that the user may select a Phase. |
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TextViewer
Display and (optionally) edit Text inside a HeaderDialog. |
class |
ValidationOptionsDialog
Allows setting of validation options (from any legal validation options object) LIMITATIONS Only 6 radiobuttons (and thus max of 6 choices) per option, in this incarnation. |
Uses of HeaderDialog in dip.gui.dialog.newgame |
Subclasses of HeaderDialog in dip.gui.dialog.newgame | |
class |
NewGameDialog
The New game dialog, for starting new games. |
Uses of HeaderDialog in dip.gui.dialog.prefs |
Subclasses of HeaderDialog in dip.gui.dialog.prefs | |
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PreferenceDialog
Creates a Preferences Dialog. |
Uses of HeaderDialog in dip.judge.gui |
Subclasses of HeaderDialog in dip.judge.gui | |
class |
FlocImportDialog
Dialog for importing a game from floc.net |
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