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Packages that use Position | |
dip.gui.map | |
dip.gui.order | |
dip.gui.undo | |
dip.order | |
dip.world |
Uses of Position in dip.gui.map |
Methods in dip.gui.map that return Position | |
Position |
MapPanel.getPosition()
Get the current Position |
Uses of Position in dip.gui.order |
Methods in dip.gui.order that return Position | |
Position |
GUIOrder.StateInfo.getPosition()
Convenience method to get Position from TurnState |
Uses of Position in dip.gui.undo |
Constructors in dip.gui.undo with parameters of type Position | |
UndoEditSCOwner(UndoRedoManager urm,
Position position,
Province province,
Power oldPower,
Power newPower)
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UndoEditRemoveUnit(UndoRedoManager urm,
Position position,
Province province,
Unit unit,
boolean isDislodged)
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UndoEditAddUnit(UndoRedoManager urm,
Position position,
Province province,
Unit unit,
boolean isDislodged)
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Uses of Position in dip.order |
Methods in dip.order with parameters of type Position | |
protected void |
Move.validateTheoreticalConvoyRoute(Position position)
Determines if this move has a theoretical explicit or implicit convoy route. |
Uses of Position in dip.world |
Methods in dip.world that return Position | |
Position |
TurnState.getPosition()
Gets the Position data for this TurnState |
Position |
Position.cloneExceptUnits()
Deep clone of everything *except* dislodged & non-dislodged units; (e.g., SC ownership, Power Info, etc.) |
Position |
Position.cloneExceptDislodged()
Deep clone of everything except dislodged units. |
Methods in dip.world with parameters of type Position | |
void |
TurnState.setPosition(Position position)
Sets the Position data for this TurnState |
static boolean |
Path.isRouteValid(Position pos,
Location src,
Location dest,
Province[] route)
Checks a convoy route to see if it is 'theoretically' valid; this is true iff: route is non-null and length of 3 or more first and last route provinces match src and dest Location provinces first and last provinces are land all other provinces are convoyable (sea or convoyable coast) all convoyable locations have a fleet present route is composed of adjacent spaces |
Constructors in dip.world with parameters of type Position | |
Path(Position position)
Create a new Path object |
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Path.FleetFAPEvaluator(Position pos)
Create a FleetFAPEvaluator |
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