Class Summary |
Adjustment |
Calculates Adjustments (how many units a power may build or must remove). |
Adjustment.AdjustmentInfo |
Class containing various information about Adjustments, for a given Power |
Adjustment.AdjustmentInfoMap |
Aggregation of HashMap that contains only AdjustmentInfo objects,
mapped by Power. |
OrderState |
OrderState objects keep track of the state of an order, during adjudication.
|
RetreatChecker |
RetreatChecker analyzes the current TurnState and the results of the previous
TurnState to determine which (if any) retreat locations are acceptable for a
retreating unit. |
StdAdjudicator |
StdAjudicator is adjudicates all phases of a typical game, using
the standard rule set, as well as enhancements indicated in
the DPTG and DATC.
|
Tristate |
Trinary state object. |